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Games

Here are all of the games I've created or helped to create. I also have some game content, including pilotable vehicles for UT2004, levels, and other stuff.

Flood

Here's a game that took me roughly a week to complete. It's one of those "easy to play, difficult to master" games, that requires a bit of strategy. You start off with a board covered in different colored tiles. Using the colored buttons on the left, choose colored tiles that are adjacent to the "blob", the white section that grows bigger with each click. Cover the entire board with the "blob", and you win!

Click here to play, or click here to download. (ZIP)

ROFLcopter

ROFLcopter is a game I made for the final in my Flash Actionscript class. I wanted to do something different that would stand out among the shooting galleries and side scrollers. So I came up with the concept for a "rotating stick" game. You play a pilot of a helicopter-like vehicle, navigating the jungle on an alien planet. It was very well received, and the vote following my presentation awarded me with 'Best Contemporary Game Design' for my game.
Below you can see a gallery of panels from the storyboards I created, and some screenshots of the game.
Click here to download a copy of the storyboards in PDF format.

FY_Sneakery

Here's a level I created for Counter-Strike 1.6, called fy_sneakery. The FY stands for "fight yard", a series of levels that are team deathmatch in style, and all available weapons spawn on the ground. FY_Sneakery is based in a prison yard at night; the Counter-Terrorists take the role of prison guards, and the Terrorists are the prisoners. It's a semetrical level, with spotlights and guard towers in each corner, and team spawns on either side. This was a blast to play, and was in regular rotation at the LAN parties I went to.
Please note that the images below of the map have been lightened, as the level itself is too dark to make for good screenshots. (Hence the night-vision shots.)

Click here to download FY_Sneakery. (ZIP)

Unreal Tournament 2004

Here are a couple of pilotable vehicles I created for Unreal Tournament 2004. The first is a Bobomb from Mario Kart 64. The whick catches on fire when it's been damaged! The second is a TIE Fighter from Star Wars. Very fun to fly around in. Installation and use instructions are included.

Click here to download the Bobomb. (ZIP)

Click here to download the TIE Fighter. (ZIP)


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